I've noticed that since I've been back the difficulty of lots of monsters and areas has been turned up several notches. It reminded me of some tough fights I've had in other games, and one in particular.
Imagine 4 bosses that are each pretty dangerous and tough. Each boss drops a key and if you have all 4 keys you fight the boss's boss, so to speak. The twist is, the "real" boss takes a long time to kill and during the fight he summons the 4 mini-bosses one at a time. You not only have to kill them each again, but do it fast before you find yourself fighting several at once. The game I played made the summoned versions the same in every way as the normal versions, except with considerably less HP.
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