XP
From Neversummer 4 Wiki
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Experience and Levels
The experience (XP) system of Neverwinter Nights has been completely redesigned in the Neversummer 4 implementation. Our goal was to promote party-style play as opposed to having the majority of players "going solo", as well as to tailor the rewards to the world of NS4, and reduce or eliminated possible XP exploits such as "power-levelling".
When we began to rethink the way experience was doled out in an online PW setting, we started with the basics: What does XP mean, and why do you receive it? There are perhaps several different answers to these questions - all of them correct, in their own way. We chose to think of experience in NS4 as being a measure of effort, and that the XP reward should be commensurate to that effort.
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