We've finally got a nice up to date nwnx, it seems pretty stable, and that means we have ways to deal with the three titular things in the thread.
Unfortunately, we can't straight up adjust the DC of stun and keep functionality as it is. Options we have available are:
- Limit hips behind some kind of cooldown (maybe scaling to SD/ranger/shifter level?)
- Limit stun fist behind some kind of cooldown (If you can't spam it to chain stun / force a lowish roll, it'd be much less of an I win button and much more of a tool)
- Turn stun fist into a generic point and click ability (i.e. it wouldn't be a 'proper' melee attack anymore, though we could still roll against AC etc.), so we'd get to change the DC, duration, etc.
- Hook dev crit to call an arbitrary script (My current favourite idea is replacing instant death with significant (50% or so) physical damage vulnerability)
- Replace dev crit with a bonus to crit multiplier (i.e. WM's with dev crit scythe would hit x6)
These maybe aren't comprehensive, so if you have other ideas / suggestions, feel free to throw them in as well.
Thoughts from players, other than "please don't nerf my stunner SD, I really like winning"

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