Neversummer Realms Forums

Official Neversummer Forums for NWN1
It is currently Sun Mar 07, 2021 12:29 pm

All times are UTC - 5 hours




Post new topic Reply to topic  [ 5 posts ] 
Author Message
PostPosted: Mon Nov 13, 2017 10:31 pm 
Offline
Noob

Joined: Wed Aug 02, 2017 11:38 am
Posts: 46
it seems that casting extended blood frenzy as a dire tiger or kobold, with the extend spell feat while casting it from a hotbarred extended blood frenzy button, does not seem to extend blood frenzy(shifter) by a noticeable amount; i compared blood frenzy's duration(2 turns unextended) to forest's eye(lvl 20), and both were about the same except that forest's eye turned out to last 3 or 4 rounds longer than extended blood frenzy(shifter), for some reason
additionally, this other one isn't actually a bug, i think, but extended monstrous regeneration(shifter) seems to only last 6 rounds(instead of the unextended 5); i think that these and extended UV do not justify extend spell as a shifter, it should be imo be at least 7 or 8 rounds of regen to make it be worth it
also idk if extend spell works for UV(shifter), but if it doesn't work you guys please fix it?
edit: also i think blind-fight might not work while shifted, maybe; perhaps its just me being "unlucky" but it probably isnt


Top
 Profile  
 
PostPosted: Fri Nov 17, 2017 3:03 pm 
Offline
-2 Penalty in Daylight
User avatar

Joined: Mon Dec 16, 2002 6:49 pm
Posts: 3094
IIRC the spells on shifter do different things than described, that's why they ignore meta-magic for the most part.


Top
 Profile  
 
PostPosted: Sat Nov 18, 2017 11:22 am 
Offline
Noob

Joined: Wed Aug 02, 2017 11:38 am
Posts: 46
oh one more thing; it seems that saves vs electrical don't seem to merge into shifted forms
edit: in fact, it also seems that saves vs fire and saves vs death don't work while shifted
i think it may be that only straight up fort, reflex, will and universal saves merge into shifted forms, but not stuff like saves vs. death, fear, mind-affecting, or cold


Top
 Profile  
 
PostPosted: Tue Nov 21, 2017 7:06 pm 
Offline
PKer

Joined: Sat Oct 28, 2006 6:14 am
Posts: 1237
I think that’s a known bug. It seems I read that only universal save items work with shifters.

_________________
Three years of nursery school and you think you know it all.
- Dr. Michael Hfuhruhurr


Top
 Profile  
 
PostPosted: Thu Nov 23, 2017 7:23 am 
Offline
Absentee Ballot Dev
User avatar

Joined: Wed Oct 14, 2009 4:09 am
Posts: 2411
uni, fort, reflex, will. It's not worth making the other ones work unfortunately (it used to be just uni, but I fixed the bug :))


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group