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 Post subject: Re: NS4 Change Log
PostPosted: Tue Mar 27, 2018 6:47 am 
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Oldish change, seems to have settled well - light hammers are now 20x3 crit.

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Bargeld wrote:
Overall, I think most would agree that a pure rogue is probably the worst build on the server.


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 Post subject: Re: NS4 Change Log
PostPosted: Sat Mar 31, 2018 8:27 am 
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Traditional early april balance changes as time frees up in my schedule.
Disclaimer: A few of these changes are tentative and on the high end of what seems reasonable.

SD
- HiPS CD now 3s, from 4s.
- HiPS CD only starts if you /actually/ HiPS - if you were in combat, it won't erroneously start the timer.
- Shadow Evade bumped a lot the high end.
Code:
level conceal    DR    AC   hide/ms
    4 20       5/+3     1         1
    6 20       5/+3     2         2
    8 30       5/+4     3         3
   10 40      10/+4     3         3
   12 40      10/+4     4         4
   14 50      10/+5     4         4
   16 50      15/+5     5         5
   18 50      15/+6     5         5
   20 55      15/+6     6         6
   22 55      20/+7     6         6
   24 60      20/+7     7         7
   26 60      20/+8     7         7
   28 60      25/+8     8         8
   30 65      25/+9     9         8


Stun Fist
- Each stun fist feat is now worth +1.5 DC:
Code:
Feat: I  II  III  IV  V  VI   VII   VIII   IX   X
DC:   1   3    4   6  7   9    10     12   13  15


Barbarians
- Mighty rage is now +2 AB, from +1.
- Barbarian Rage now gives haste for all barbarians with at least 25 levels of barbarian.

Monk
- Monks gain UBAB (e.g. more attacks at a -3 progression) when using shurikens and quarterstaves.
- Monks cannot use flurry of blows with these weapons.

Assassin
- level 5+ assassins can now use their int towards their AB for tiny weapons (dagger, kukri, dart, shuriken).

Various equipment upgrades
Get excited about:
Abyss:
- Abyss warhammer
- Abyssal b-Sword
- Abyssal greataxe
- Durzagon Axe
- Abyss bracers
- Abyss helmet
- Abyss trident
- Marra robes
- Durzagon Robes
- Abyss belt
- Sioxinala Amulet
Tunarath:
- Githyanki battleaxe
- Githyanki bracer
- Githyanki cloak
- Githyanki flail
- Githyanki greatsword
- Githyanki helmet
- Githyanki Amulet
- Githyanki boots
- Githyanki double sword
- Githyanki ring
Celestia:
- Archangel Dire Mace
- Xerona Ring
- Celestia Halberd
- Archangel Dire Mace
Other:
- Icicle (spear)
- White Scythe
- HoD double-axe
In general, double-weapons have been normalized on death dire mace, and 2h weapons have been normalized closer to talisid flail (depending on base type).

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Bargeld wrote:
Overall, I think most would agree that a pure rogue is probably the worst build on the server.


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 Post subject: Re: NS4 Change Log
PostPosted: Sun Apr 01, 2018 6:43 am 
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Small XP changes:
- Penalty for killing things lower level than you reduced (smooth curve, but ~1.5x the XP from killing things 5 levels below you).
It's still wildly more efficient to hunt proper CR things, especially since...
- Boss bonuses increased from 2x (4x at high ranks) to 2.5x (5x at high ranks).

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Bargeld wrote:
Overall, I think most would agree that a pure rogue is probably the worst build on the server.


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 Post subject: Re: NS4 Change Log
PostPosted: Sat Apr 07, 2018 8:03 pm 
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Few more small XP changes:
- dorf CRs slightly up
- xp at high levels slightly raised in general

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Bargeld wrote:
Overall, I think most would agree that a pure rogue is probably the worst build on the server.


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 Post subject: Re: NS4 Change Log
PostPosted: Sun Oct 28, 2018 5:59 pm 
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Quick and dirty inferno nerf:
- Duration capped at 10 from 15.
- Extend = 1.5x duration instead of 2x.

Hopefully this makes inferno less frustrating to play against.

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Bargeld wrote:
Overall, I think most would agree that a pure rogue is probably the worst build on the server.


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